Here Is NBA 2K17 Patch 1.06 Notes Released & Fixes Details

Currently, On PS4, PC as well as Xbox One, NBA 2K17 1.06 have been launched, moreover, its patch notes hinting an assortment of highly requested bug fixes despite some smaller issues remaining unaddressed.

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Possibly most high-profile of all is a remedy to Pro-Am issues that were causing fits. The patch weighs a hefty 7.4 GB on PS4, 2.6 GB on Xbox One and 139.5 MB on PC. The full patch notes arrive courtesy of the NBA 2K Facebook page and can be read below.

MyPARK/2K PRO-AM

A number of performance improvements to solidify the Pro-Am experience.
Users can now unequip the skateboard and mascot outfits from their MyPLAYER.
Many other small bug fixes and adjustments were also made, game-wide.
Fixed an issue that would cause some users to hang when attempting to hop from one park to another.

GAMEPLAY

Made some aggressive bump back dribble collisions MyPARK only.
Sped up the CPU’s ability to get into its offensive sets and run plays.
Fixed an issue where pass icons were not appearing for users playing in 4K on the PS4 Pro.
Cleaned up an issue that lead to unrealistic speed bursts in some size-up escape and combo moves.
Fixed a case that caused the wrong dribble move to queue up when attempting to perform driving combo moves (e.g. double crossover).
Updated Broadcast Stadium cameras for Bucks, Mavericks, Kings, and Clippers.
Beluba camera updated to zoom out more in transition and to have a wider range of zoom and height adjustment settings.
Make sure all players are in position before checking the ball when playing half-court games in MyPARK.
Fixed an issue that would sometimes cause CPU-controlled ball handlers to run out of bounds when attacking the baseline.
Removed some long, drawn out dribble loss (pickup) animations from the body up system to improve responsiveness.
Prevent defenders from being able to steal the ball from an inbounder immediately after checking it in when playing in MyPARK.

GENERAL

The Hornets will now have their correct court projection during the pre-game presentation.
Fixed an indefinite simulating screen that would occur when your MyPLAYER retired after the completion of his 20-year MyCAREER.
Addressed a case where a MyTEAM card that was sent to the Auction House could still appear in lineup menu as being available (when it actually wasn’t).
Fixed a hang that would occur in MyGM/MyLEAGUE when attempting to enter the Staff Signing experience when the team had no Assistant Coach (retired) and an expired Head Coach.
Addressed an issue in MyGM/MyLEAGUE where a league filled with Classic and Euroleague teams would sometimes hang late in the season when simulating.
Fixed a MyTEAM Challenge case where the in-game overlay would claim the challenge was not successfully completed when it actually was.