The armour and its raw materials are untradeable, and smithing it is no small feat: you’ll need 90 Smithing to complete a full set, and the obsidian shards needed to make it can only be found in one place…
The Fight Cauldron
In the Fight Cauldron you’ll face the full might of the TokHaar, dodging lava and doing battle with everything they can throw at you: from the humble TokHaar-Hur, all the way up to indomitable TokHaar-Ket-Zek.
All enemies you defeat within the Fight Cauldron will drop obsidian shards. If you have the Smithing level necessary, these can be smelted into obsidian bars and smithed into obsidian armour.
The onslaught will continue until you choose to leave or are killed. You won’t lose any of your gear upon death, although you will expend runes if you’re using magic, and anything left on the ground – such as arrows or bolts – will be left behind.
Last, but not least, you’ll have the option to donate TokKul at a coffer near the Fight Cauldron entrance, which will give any obsidian armour a defensive buff during your next session in the Fight Cauldron.
The TokHaar live for battle, so steel yourself and step into the Fight Cauldron for all the combat you can handle, as well as all the obsidian shards you can carry!
Where to start The Brink of Extinction:
Speak to TzHaar-Mej-Ak or TzHaar-Mej-Jeh in the TzHaar City’s main plaza.
- Level 80 Defence
- Level 80 Smithing
- Level 72 Mining
The crisis in TzHaar City is about to reach breaking point. Ga’al – TzHaar born without the inherited memories of their forebears – were once merely an anomaly, but now they’re the only TzHaar being born from the eggs at the birthing pools. If this continues, the TzHaar race – as we know it – will cease to exist and TzHaar society will collapse. The TzHaar-Mej have a radical solution, but they’ll need you to return to the Elder Kiln – home of the shadowy TokHaar – to enact it.
Fight your way through some of the most complex combat challenges we’ve ever unleashed, making full use of the new system released with the Evolution of Combat, and dig deep into TzHaar lore to solve puzzles on the way. You’ll also find yourself in the middle of a clash of ideals between the TzHaar and the TokHaar, and the solutions on the table involve pain, death or both. It’s up to you – and a rogue Ga’al bearing a particularly painful grudge – to retain the fragile peace between these two ancient races.
This Grandmaster quest contains some of RuneScape’s toughest combat, and the rewards are appropriately prestigious. Along with 100,000 Mining XP, 275,000 XP in the core combat skill of your choice and a TzHaar title, you’ll earn the ability to smith and wear obsidian armour, and will gain access to an all-new solo combat area: the Fight Cauldron.
This mighty new gear looks truly spectacular, and works much like Void Knight armour: the body armour can be paired with melee, range and magic-specific helms, each giving a 10% accuracy bonus in its style. It requires no less than 80 Defence to wear, and the completion of The Brink of Extinction, and its stats are suitably spectacular: equivalent to Torva armour, with additional damage reduction per piece against against creatures within the TzHaar City and its surrounding PvE minigames (the same creatures affected by the TokKul-Zo). However, you’ll take triple damage if you use it against other players, or in any other location. It also degrades, and new pieces must be made once the armour is destroyed. That said, for a run through the Fight Cave or the Fight Kiln, there’s no better gear out there.